actor.rpg.generator

Stores the individual recolored layers and configuration used to build a sprite via the generator. Enables recomposition by third-party tools (e.g. adding items/overlays) without the full generator pipeline. One record per user (rkey: self).

Automations using this lexicon (1)

NameByOperationsActionsStatus
Re-generate rpg.actor sprite@byjp.meupdate1 actionActive View