actor.rpg.generator
Stores the individual recolored layers and configuration used to build a sprite via the generator. Enables recomposition by third-party tools (e.g. adding items/overlays) without the full generator pipeline. One record per user (rkey: self).
Automations using this lexicon (1)
| Name | By | Operations | Actions | Status | |
|---|---|---|---|---|---|
| Re-generate rpg.actor sprite | @byjp.me | update | 1 action | Active | View |